HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  93% 81% 94% 70% 96%
Preferred region :
Community API Infrastructure
Members : 386.565
Admins : 11
Last Update : 24-04-16
Last Comment : 24-04-16
Yesterday's API Access : 29.927.943
Today's API Access : 12.554.359
threads /min. :  2527  
threads open :  37 / 2048  
guest threads open :  3 / 128  
scrapers :  205  
guest scrapers :  44  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 8% 20% 10%
API calls /min. : 384 1999 402
Average processing time
Game Info OK : 0.39s 0.67s
Game Info KO : 0.81s 0.97s
Game Search : 2.69s
Game Media : 0.17s
Game Video : 0.18s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Voyage Into The Unknown
Voyage Into The Unknown - ZX Spectrum - Ordinateur
General Information
Tips
Controls
Media
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Voyage Into The Unknown
Game name (by Region)
Regions Information Proposed by
Monde Voyage into the Unknown
 bkg2k
Publisher
Information Proposed by
Developer
Information Proposed by
Amoeba Software
Number of Players
Information Proposed by
1
Rating
Information Proposed by
4/20
Rating Categories
Genre(s)
Information Proposed by
Adventure
Release date(s)
Regions Information Proposed by
Monde 1984
 bkg2k
Additional information
Play Mode(s)
Family
Number
Style(s)
Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Anglais In an era where games developers on the Spectrum wrote tight machine code games to squeeze performance from the computer, Mastertronic released this game that had been written in Spectrum Basic. Containing no audio, slow graphic drawing, and undocumented controls, the game quickly became notorious for its low quality in comparison with other Spectrum titles.

The inlay blurb states you are one of the survivors of Earth's Great War and, on hearing new that forces of the Death Star are about to make a final move against Earth, you decide to take control a space ship you just happen to find, intent on setting off and finding some all powerful Crystal, negotiating a Maze of Total Blackness, locating the Death Star, and presumably destroying it.

Unfortunately, the blurb also states the "your knowledge of space ships is minimal", and this is reflected in game. No instructions are present anywhere, and even getting off the first screen requires pressing random buttons to start the ship ("E"ngine, "P"ower, "I"gnition, if you're interested). Things don't improve once you have launched and at most screen you have to guess what key might do something, or what the 'futuristic jargon' shown on screen ("Time Warp Chuck Out", or encountering a "Buke") might mean.
Special Recalbox Information
p2k config
Information Proposed by
00
General Information
Tips
Controls
Media
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .