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PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Gauntlet
Gauntlet - Electron - Ordinateur
General Information
Tips
Controls
Media
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Gauntlet
Game name (by Region)
Regions Information Proposed by
Monde Gauntlet
Publisher
Information Proposed by
 Kwayne
Developer
Information Proposed by
Chris Terran
 fromelard
Number of Players
Information Proposed by
1
 Kwayne
Rating
Rating Categories
Genre(s)
Information Proposed by
Shooter
Shooter / Plane, 3rd person
Shoot'em Up
Shoot'em up / Horizontal
 Kwayne
Release date(s)
Regions Information Proposed by
Monde 05/05/1985
 fromelard
Additional information
Play Mode(s)
Information Proposed by
Single-player
Family
Information Proposed by
Defender
 Kwayne
Number
Style(s)
Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Anglais Gauntlet is a clone of the Williams arcade classic Defender.

Your X15 is equipped with deadly lasers and a limited number of smart bombs flying over a planetoid landscape protecting canisters from a swarm of hostile Reeg. The player patrols the two-way scrolling landscape in his ship, preventing the marauding aliens from abducting the humans. If the Reeg manage to get a canister to the top of the screen, it turns into a mutant that will come after you, resulting in a fatal collision if not dealt with. Each canister left gives you a bonus at the end of each stage.

A long range scanner is in the top of the screen that shows the location of all Reeg and canisters on the level. You start out with three lives. Each time you get hit by an enemy projectile you lose a live, once all lives are spent the game is over.
 Kwayne
Français Des profondeurs de l'espace viennent les Reegs hostiles. Volez X15 au-dessus du paysage désolé pour protéger les Cannisters des forces d'attaque. Les Landers suivent la forme du paysage à la recherche de Cannisters. Si un Lander attrape un bidon et réussit à le porter en haut de l'écran, il se transforme en mutant. Tirez sur le magasin extraterrestre et attrapez le bidon pendant qu'il tombe. S'il tombe loin, il se désintégrera à l'impact. Les croiseurs déclenchent un convoi de buzzers lorsqu'ils sont touchés. L'activation d'une bombe intelligente entraînera la désintégration de tout à l'écran. Sur les vagues plus élevées, chaque couche de mines lancera trois tueurs à moins d'avoir été détruite au préalable. Si tous les bidons sont détruits, la terre se désintègre et vous devez faire face à un essaim de mutants.
 fromelard
Special Recalbox Information
p2k config
Information Proposed by
00
General Information
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .