HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 72% 92% 76% 95%
Preferred region :
Community API Infrastructure
Members : 849.482
Admins : 12
Last Update : 26-05-03
Last Comment : 26-05-03
Yesterday's API Access : 42.091.825
Today's API Access : 17.091.685
threads /min. :  3906  
threads open :  187 / 4096  
guest threads open :  33 / 256  
scrapers :  410  
guest scrapers :  93  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 12% 45% 40%
API calls /min. : 357 2601 803
Average processing time
Game Info OK : 1.65s 1.41s
Game Info KO : 0.72s 0.89s
Game Search : 1.25s 1.19s
Game Media : 0.12s
Game Video : 0.15s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Phu
Phu - Commodore 64 - Ordinateur Commodore
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Phu
Game name (by Region)
Regions Information Proposed by
Monde PHU
 bkg2k
Publisher
Information Proposed by
 snydar
Developer
Information Proposed by
Patriot Games
 snydar
Number of Players
Information Proposed by
0 - 1 (72237 Games)
 snydar
Rating
Rating Categories
Genre(s)
Information Proposed by
0 - Shoot'em Up (8450 Games)
 snydar
Release date(s)
Regions Information Proposed by
Monde 1996
 bkg2k
Synopsis
Synopsis
Languages Information Proposed by
Allemand PHU setzt auf ein extrem direktes Reaktionsprinzip: Du hast eine Minute Zeit, um so viele Psychoballs wie möglich abzuschießen. Dadurch entsteht sofort Druck, denn jeder Treffer zählt und jeder verpasste Moment kann den Unterschied machen. Besonders im Wettkampf mit Freunden gewinnt das simple Konzept an Reiz, weil es nur darum geht, wer schneller und treffsicherer ist. So entsteht ein kurzes, hektisches Spiel für schnelle Runden und direkte Punktejagd.
 snydar
Anglais PHU is built around an extremely direct reaction-based idea: you have one minute to shoot as many Psychoballs as possible. This creates instant pressure, because every hit counts and every missed moment can make the difference. The simple concept becomes especially appealing when competing with friends, where it all comes down to speed and accuracy. The result is a short, frantic game made for quick rounds and straightforward score chasing.
 snydar
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .