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Breakdown
Breakdown - Xbox - Console Microsoft
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Game Name (internal ScreenScraper)
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Breakdown
Game name (by Region)
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Asie
   Japon Breakdown
 Zebrasqual
Continent Américain
   USA Breakdown
 Zebrasqual
Europe Breakdown
 Zebrasqual
Publisher
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Developer
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Number of Players
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1-10
 Zebrasqual
Rating
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16/20
Rating Categories
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JV:+18 ans
Genre(s)
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Fighting
Action
Release date(s)
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Europe 18/06/2004
 Zebrasqual
Japon 29/01/2004
 Zebrasqual
USA 16/03/2004
 Zebrasqual
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Allemand BREAKDOWN ist insofern einzigartig, da es technisch als Ego-Shooter eingestuft wird, aber die Erfahrungen eines Kampfspiels in das Erlebnis integriert und die automatische Aktivierung für das Erschießen von Feinden nutzt.
Der Blickwinkel verlässt nie die Perspektive des Spielers, und die Interaktion mit Objekten, das Nachladen von Waffen und die Auswirkungen des Aufpralls auf den Boden werden alle durch diese Ego-Perspektive gesehen.
Im Gegensatz zu anderen Ego-Shootern erfolgt die Interaktion mit Objekten in Breakdown auf realistische Weise: Munition hebt man auf, indem man nach unten schaut und mit dem Arm danach greift, anstatt darüber zu laufen, Türen werden geöffnet, indem man den Griff anfasst, Schlüsselkarten werden benutzt, indem man sie über einen Scanner zieht, Leitern, indem man die Arme zum Klettern benutzt und vieles mehr.
Gesundheit und Energie werden durch den Verzehr von Energieriegeln, Limonaden und Hamburgern wieder aufgefüllt, die der Spieler essen muss, während er in der ersten Person bleibt.
 JameZtosteron
Anglais Breakdown is unique in that it is technically categorized as a first-person shooter, but integrates the experiences of a fighting game into the experience as well as using auto-lock-on for shooting enemies. The viewpoint never leaves the perspective of the player, and interaction with objects, reloading of guns, and the impact of hitting the floor are all seen through this first-person perspective. Unlike other first-person shooters, interaction with objects is also all done in a realistic manner in Breakdown; ammunition is picked up by looking down and grabbing it with your arm instead of walking over it, similarly doors are opened by grabbing the handle, key cards used by swiping them over a scanner, ladders by using the arms for climbing and many others. Health and energy are replenished by consuming energy bars, sodas and hamburgers, which the player must eat while remaining in first person.
 Terscreenator
Français Breakdown est un jeu d'action à la première personne sur Xbox. Amnésique et piégé dans un mystérieux laboratoire, Derrick Cole se découvre d'extraordinaires pouvoirs. Il décide de les utiliser contre la faction militaire qui l'a enfermé. L'histoire mêle thriller et science-fiction tout en combinant des éléments de shooter et de jeu de combat au corps-à-corps.
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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