HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 72% 92% 76% 95%
Preferred region :
Community API Infrastructure
Members : 871.285
Admins : 12
Last Update : 26-05-25
Last Comment : 26-05-26
Yesterday's API Access : 34.047.681
Today's API Access : 8.148.003
threads /min. :  4002  
threads open :  197 / 4096  
guest threads open :  37 / 256  
scrapers :  470  
guest scrapers :  136  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 10% 32% 21%
API calls /min. : 175 3263 645
Average processing time
Game Info OK : 1.27s 1.44s
Game Info KO : 0.36s 0.77s
Game Search : 1.63s 1.19s
Game Media : 0.12s
Game Video : 0.17s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Body Count
Body Count - Commodore 64 - Ordinateur Commodore
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Body Count
Game name (by Region)
Regions Information Proposed by
Monde Body Count
Publisher
Information Proposed by
Commodore Format
 snydar
Developer
Information Proposed by
Matthew Withers
 snydar
Number of Players
Information Proposed by
0 - 1 (72939 Games)
 snydar
Rating
Rating Categories
Genre(s)
Information Proposed by
0 - Shoot'em Up (8493 Games)
 snydar
Release date(s)
Regions Information Proposed by
Europe 1995
 snydar
Synopsis
Synopsis
Languages Information Proposed by
Allemand Body Count wirkt weniger wie ein vollständiges Spiel und mehr wie ein technisches Experiment, das die 3D-Darstellung auf dem C64 demonstrieren soll. Es gibt weder Gegner noch ein Ziel oder Ausgang – du bewegst dich einfach durch das Labyrinth, um den Effekt der Perspektive und die Bewegung durch den Raum zu erleben. Solche Demos dienten oft als Machbarkeitsstudie oder Grundlage für spätere Projekte.
 snydar
Anglais Body Count seems less like a full game and more like a technical experiment designed to showcase 3D rendering on the C64. With no enemies, goals, or exits, you simply move through the maze to experience the perspective and spatial movement effect. Demos like this often served as proof of concept or as a foundation for later projects.
 snydar
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .