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Ahparmyadock. Am-pah-mata
Ahparmyadock. Am-pah-mata - MSX2 - Ordinateur Microsoft
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General Information
Game Name (internal ScreenScraper)
Information Proposed by
Ahparmyadock. Am-pah-mata
Game name (by Region)
Regions Information Proposed by
Monde Ahparmyadock. Am-pah-mata
Publisher
Information Proposed by
 Mugatu
Developer
Information Proposed by
 Mugatu
Number of Players
Information Proposed by
1-2
 Mugatu
Rating
Rating Categories
Genre(s)
Information Proposed by
Shoot'em Up / Vertical
Shoot'em Up
Release date(s)
Regions Information Proposed by
Asie 1991
 Mugatu
Synopsis
Synopsis
Languages Information Proposed by
Anglais It will record on the oldies of the MSXFAN November issue in 1991. It was developed as an object for the present of the Laydock 2, and is 2 stages of length and vertically scrolling. A two-person simultaneous play is made and offensive strength upgrades with uniting. The title is a complex story. Aapaa seems to be an old word for (silly/foolish/funny/comedy) and Myaa a Nagoya dialetct (T&ESoft's office is in Nagoya). The game was also released by Project EGG
 claudiomet
Espagnol Se registrará en los clásicos del número de noviembre de 1991 de MSXFAN. Fue desarrollado como un objeto para el presente de Laydock 2, y tiene una longitud de 2 etapas y desplazamiento vertical. Se puede jugar de manera simultánea con dos personas y se pueden mejorar la fuerza ofensiva mediante la unión.

El título tiene una historia compleja. Aapaa parece ser una palabra antigua que significa (tonto/estúpido/divertido/cómica) y Myaa es un dialecto de Nagoya (la oficina de T&ESoft está en Nagoya).

T&E Soft anteriormente inició el Concurso de Personajes Aapaa Myaadock, que alentó a los compradores de Laydock 2 a presentar personajes originales para este juego.
 Xoslorg
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Attribution-NonCommercial-ShareAlike 4.0 International

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