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PLATFORMS
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Sim City
Sim City - NES - Console Nintendo
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Game Name (internal ScreenScraper)
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Sim City
Game name (by Region)
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Continent Américain
   USA SimCity
 Kahless
Publisher
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 Kahless
Developer
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 Kahless
Number of Players
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0 -  1 (62597 Games)
 Kahless
Rating
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0 -  ESRB:NOT RATED (125 Games)
 Kahless
Genre(s)
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0 -  Build And Management (848 Games)
0 -  Simulation (5410 Games)
 Kahless
Release date(s)
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Monde 1991
 doraemon
Synopsis
Synopsis
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Allemand Inhalt des Spiels ist die Simulation einer Stadt und deren Entwicklung unter Einbeziehung verschiedener Faktoren wie Kriminalität, Umwelt, Verkehrsfluss und Bildung. Auf einer anfänglich unbebauten Landschaft kann vom Spieler Infrastruktur wie etwa Strom- und Wasserversorgung, Straßen und Schienen gebaut werden. Außerdem kann er Wohn-, Industrie- und Gewerbegebiete zur Bebauung ausweisen. Spezialgebäude wie Häfen, Parks, Schulen, Polizei- und Feuerwachen beeinflussen verschiedene Parameter in ihrer Umgebung (ein Polizeirevier führt zu geringerer Kriminalität, was die Attraktivität und den Landwert der Grundstücke in der Umgebung erhöht), die sich auf die ausgewiesenen Baugebiete und deren Bebauung auswirken.
 psychobambi
Anglais SimCity sets you as the mayor of a new municipality, with the responsibility of building and maintaining a place where citizens can move to and work and be happy. The first task is to place essentials such as housing, transport links, schools, factories and shops. There are 50 types of these, allowing for homes of all standards and different types of businesses. Make sure to consider which sites are effective for which tasks. Some power sources pollute, others don't but are more expensive. Taxes must be raised to ensure an income, and then portions allocated to public services such as policing and roads. Earthquakes, floods and fires are all emergency situations that must be dealt to contain any damage.
Successful mayoring will cause the small village to grow into a town, then a city and finally a metropolis. As the city's size grows so do it's needs. Commercial buildings may suddenly find that they need an airport to expand trade, ...
 doraemon
Espagnol Depende de ti diseñar, construir y administrar tu propia ciudad de ensueño, ¡pero eso es solo el comienzo! Todo podría ser una pesadilla si no manejas todo correctamente. Dijiste que siempre quisiste tener un control total.
 polfenix78
Français Dans Sim City vous jouez le rôle d'un maire d'une ville, devant gérer le budget et la construction, pour attirer des habitants et faire grandir votre bourgade. La difficulté est au rendez-vous et on se rend vite compte qu'il est difficile de gérer les désirs des habitants, la sécurité, le trafic routier et les différentes catastrophes (inondation, tremblement de terre ...) qui peuvent réduire vos efforts à néant, le tout en jonglant avec un budget toujours trop serré.
Le premier mode de jeu vous fait partir de zéro, avec tous les bâtiments et infrastructures à construire. Dans le mode Catastrophe, vous prenez les commandes d'une cité déjà construite et devez faire face aux catastrophes naturelles, ainsi qu'à des émeutes et autres événements inattendus.
 doraemon
Italien Il contenuto del gioco è la simulazione di una città e del suo sviluppo, tenendo conto di vari fattori come criminalità, ambiente, flusso del traffico e istruzione. Infrastrutture come l'approvvigionamento elettrico e idrico, strade e ferrovie possono essere costruite dal giocatore su un paesaggio inizialmente non sviluppato. Può anche designare aree residenziali, industriali e commerciali per lo sviluppo. Edifici speciali come porti, parchi, scuole, polizia e caserme dei vigili del fuoco influenzano vari parametri nell'ambiente circostante (una stazione di polizia riduce la criminalità, il che aumenta l'attrattiva e il valore fondiario dei lotti circostanti) che influiscono sulle aree edificabili designate e sul loro sviluppo .
 Yorick7805
Portugais O jogo é uma simulação de uma cidade e do seu desenvolvimento, tendo em conta vários factores como o crime, o ambiente, o trânsito e a educação. Infra-estruturas como o abastecimento de electricidade e água, estradas e caminhos-de-ferro podem ser construídas pelo jogador sobre uma paisagem inicialmente não desenvolvida. Pode também designar áreas residenciais, industriais e comerciais para desenvolvimento. Edifícios especiais tais como portos, parques, escolas, esquadras de polícia e quartéis de bombeiros influenciam vários parâmetros ambientais (uma esquadra de polícia reduz a criminalidade, o que aumenta a atractividade e o valor do terreno circundante) que afectam as zonas de construção designadas e o seu desenvolvimento.
 doraemon
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