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Wizardry - Proving Grounds Of The Mad Overlord
Wizardry - Proving Grounds Of The Mad Overlord - Commodore 64 - Ordinateur Commodore
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Wizardry - Proving Grounds Of The Mad Overlord
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   USA Wizardry I : Proving Grounds of the Mad Overlord
 snydar
Monde Wizardry I : Proving Grounds of the Mad Overlord
 snydar
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1
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France 1987
Monde 1985
 bkg2k
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Allemand In Wizardry I: Proving Grounds of the Mad Overlord hat der wahnsinnige Trebor einst ein mächtiges Amulett besessen, bis es ihm vom finsteren Erzmagier Werdna gestohlen wurde. Ein unbedachter Zauber erschafft daraufhin ein zehnstöckiges Labyrinth unter Trebors Burg, das Werdna zu seinem neuen Unterschlupf erklärt. Um die Blamage zu überspielen, erklärt Trebor den Dungeon kurzerhand zum Prüfungsort für Abenteurer, die dort nicht nur gegen Monster bestehen, sondern auch das Amulett zurückholen sollen. Du stellst eine sechsköpfige Heldengruppe zusammen, wählst Rassen, Gesinnungen und Klassen, und wagst dich in das gefährliche Labyrinth voller rundenbasierter Kämpfe, Fallen und Schätze.
 snydar
Anglais In Wizardry I: Proving Grounds of the Mad Overlord, the insane Trebor once possessed a powerful amulet before it was stolen by the evil archmage Werdna. A botched spell from Werdna creates a ten-level dungeon beneath Trebor's castle, which Werdna claims as his lair. To save face, Trebor declares the maze a proving ground for adventurers, who must face its dangers and recover the amulet. You create a party of six heroes, choose races, alignments, and classes, then descend into a perilous labyrinth filled with turn-based combat, traps, and treasure.
 snydar
Espagnol En Wizardry I: Proving Grounds of the Mad Overlord, el demente Trebor poseyó un poderoso amuleto antes de que el malvado archimago Werdna lo robara. Un hechizo fallido de Werdna crea una mazmorra de diez niveles bajo el castillo de Trebor, que Werdna reclama como su guarida. Para salvar las apariencias, Trebor declara el laberinto un campo de pruebas para aventureros, quienes deben enfrentarse a sus peligros y recuperar el amuleto. Creas un grupo de seis héroes, eliges razas, alineamientos y clases, y luego desciendes a un peligroso laberinto lleno de combates por turnos, trampas y tesoros.
 netfmll
Français Wizardry : Proving Grounds of the Mad Overlord est un jeu de rôle sur Commodore 64 dans lequel vous contrôlez un maximum de 6 aventuriers. Envoyez-les dans un donjon pour combattre des monstres et collecter des trésors. L'action se déroule dans le domaine de Trébor et votre but est de récupérer une amulette magique dans les sous-sols du donjon du château et de triompher de Werdna.
Portugais O Lorde Louco Trebor já foi apenas um louco por poder, mas perdeu o controle após adquirir um amuleto mágico de imenso poder, apenas para ser roubado por sua nêmesis, a arquimaga maligna Werdna. Werdna, sem saber exatamente como usar o amuleto corretamente, acidentalmente causa um terremoto que cria uma masmorra de dez níveis sob o castelo de Trebor. Para não parecer ridículo, Werdna declara a masmorra como o novo covil para ele e suas hordas de monstros. Trebor, para não ficar para trás, declara o labirinto seu novo Campo de Provas, onde aventureiros devem provar seu valor para serem membros de sua guarda de honra de elite e, incidentalmente, recuperar seu amuleto no processo.
 GustavoRTX451
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Attribution-NonCommercial-ShareAlike 4.0 International

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