Object of the game is to try to tag the enemies flying and bouncing around the screen without getting hit directly. scoring will certainly change between now and then along with bonuses awarded between waves. Currently you gain points by grazing against enemies (Trying to touch the edges of the enemy without letting the enemy touch the center pixel of the player), or outright destroying them if your graze power is high enough. If you can manage a long enough graze you'll get more points than just destroying the enemy! Different enemies give different points for destroying them. Additionally you gain bonus points at the end of each wave based on the number of enemies you successfully touched without destroying, as well as a survival bonus for not dying during the wave that's relative to how much grazing you've managed to do!