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Room Ten
Room Ten - Commodore 64 - Ordinateur Commodore
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Room Ten
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Europe Room Ten
 zwabiksoki
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0 -  1-2 (20551 Games)
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0 -  15/20 (5241 Games)
 snydar
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0 -  Action / Breakout games (704 Games)
0 -  Action (13507 Games)
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Europe 1986
 zwabiksoki
Synopsis
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Allemand Room Ten spielt in den schwebenden Arenen der Galcorp-Welten, wo Langeweile im niedrigen Schwerkraftfeld mit einem neuen Extremsport bekämpft wird. Hier trittst du in einem dreidimensionalen Pong-Duell an – ein rasantes Spiel aus Reaktion, Timing und Präzision. Ziel ist es, den Ball so auf den Gegner zu schleudern, dass er ihn nicht zurückschlagen kann. Trifft der Ball die Rückwand des Gegners, gibt es fünf Punkte, und wer zuerst 35 erreicht, gewinnt. Der Bildschirm zeigt beide Perspektiven gleichzeitig, wodurch das Match noch intensiver wirkt. Geschwindigkeit, Schwierigkeitsgrad und Farbgestaltung sind anpassbar – und mit dem Zwei-Spieler-Modus wird aus der futuristischen Trainingshalle schnell ein echtes Kräftemessen.
 snydar
Anglais Room Ten takes place in the zero-gravity arenas of the Galcorp worlds, where boredom is cured with a new form of extreme sport. It's essentially a three-dimensional Pong duel – a fast-paced test of reflexes, timing, and precision. The goal is to shoot the ball toward your opponent so they can't return it. If the ball hits the opponent's back wall, you score five points, and the first to reach 35 wins. The screen displays both players' viewpoints simultaneously for added intensity. Speed, AI difficulty, and color scheme can all be adjusted – and with the two-player mode, the futuristic training chamber quickly becomes a real battleground.
 snydar
Français Room Ten sur Commodore 64 est un jeu de palet de type Pong jouable à deux joueurs. Sur la planète Galacorp où la gravité est faible, la corporation a inventé une salle de jeu, Room Ten, dans laquelle on peut jouer une sorte de Pong en 3D. A chaque fois que la balle touche le mur du fond, l'adversaire gagne 5 points. Le premier joueur arrivé à 35 points gagne la partie.
Portugais Nos mundos de baixa gravidade da Galcorp, não há muito o que fazer, então a corporação inventa um novo esporte, jogado em salas de baixa gravidade. Em essência, é um jogo de Pong 3D, cujo objetivo é rebater uma bola em direção ao outro jogador de forma que ele não consiga devolvê-la. Quando a bola atinge a parede do fundo, o oponente marca 5 pontos, e o primeiro jogador a atingir 35 é declarado vencedor. A tela é dividida em duas, mostrando a visão de cada jogador, com o bastão no centro para começar. A velocidade do jogo pode ser alterada de adagio (lento) para vivace (rápido), e a habilidade do jogador do computador pode ser alterada, assim como a cor da tela. Uma opção para 2 jogadores está incluída.
 GustavoRTX451
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