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PLATFORMS
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Coala
Coala - Amiga - Ordinateur Commodore
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Game Name (internal ScreenScraper)
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Coala
Game name (by Region)
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Europe Coala
 Archangel54
Monde Coala
 bkg2k
Publisher
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Developer
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BitFusion Virtual Realities
Number of Players
Rating
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0 - 17/20 (3587 Games)
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0 - Simulation (5592 Games)
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Regions Information Proposed by
Monde 1995
 bkg2k
Synopsis
Synopsis
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Allemand Obwohl der Name Bilder eines niedlichen Plattformwesens heraufbeschwört, ist Ihr Schützling in diesem Spiel in Wirklichkeit ein bis an die Zähne bewaffneter Hubschrauber.

Die Missionen des Spiels sind so aufgebaut, dass man nicht unbedingt der Hauptdarsteller ist. Die beiden Seiten bekämpfen sich unabhängig von Ihrer Platzierung und handeln instinktiv mit einer ungewöhnlich komplexen KI, was bedeutet, dass die genaue Art der Missionen bei jedem Spiel anders ist. In allen Missionen geht es jedoch darum, auf feindliche Flugzeuge, Hubschrauber und Panzer zu schießen, und es gibt keine besondere Kriegsstruktur in Bezug auf die Missionsaufträge.
 Hypopheralcus
Anglais Despite the name conjuring up images of a cutesy platform creature, your charge in this game is in fact a helicopter armed to the teeth. The game requires at least a 68020 processor, which is understandable considering the amount of action going on at times, and the speed and visual detail this is conveyed in. It was one of the few Amiga games to include a Virtual Cockpit mode, and this can be controlled using the mouse with a quick button press.

The game’s missions are set up in such a way that you are not necessarily the lead man. The two sides fight each other irrespective of your placement, and act on instinct with unusually complex AI, meaning that the exact nature of the missions vary each time you play. The missions all involve shooting at the enemy planes, helicopters and tanks though, and there is no particular war structure in terms of the mission orders
Français Malgré le nom évoquant des images d'une créature de plate-forme mignonne, votre charge dans ce jeu est en fait un hélicoptère armé jusqu'aux dents. Le jeu nécessite au moins un processeur 68020, ce qui est compréhensible compte tenu de la quantité d'action qui se déroule parfois, ainsi que de la vitesse et des détails visuels dans lesquels cela est transmis. C'était l'un des rares jeux Amiga à inclure un mode Cockpit
 freudetval
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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