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PLATFORMS
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Arkanoid
Arkanoid - Taito Classics - Arcade Taito
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Arkanoid
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Monde Arkanoid
 zwabiksoki
Publisher
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 Archangel54
Developer
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 Terscreenator
Number of Players
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1-2
Rating
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18/20
 Terscreenator
Rating Categories
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SS:03
 Terscreenator
Genre(s)
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Action
 Terscreenator
Action / Breakout games
Release date(s)
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Monde 1986
 Terscreenator
Synopsis
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Allemand ARKANOID Plus! ist die rundum erneuerte Version des Arcade-Klassikers. Mit Hilfe eines Raumschiffs namens VAUS dirigiert der Spieler einen Energieball über das Spielfeld, um farbige Blöcke zu zerstören. Das Spiel enthält neue Modi und Einstellungen, die die Spielerfahrung drastisch verändern: Der ?Arcade?-Modus besteht aus 61 Runden, die in linke und rechte Versionen aufgeteilt sind und mit zwei Endgegnern in der letzten Runde aufwarten. Im ?Duell? können Spieler entweder gegen einen Freund oder den Computer antreten. Im gnadenlos nervenaufreibenden ?Zeit?-Modus müssen die Runden innerhalb einer vorgegebenen Zeit absolviert werden. Raffinierte Unterschiede zwischen den Spielregeln und etliche aufregende Gegenstände sorgen für viele Stunden unschlagbaren Spielspaß!
 Terscreenator
Anglais The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
 doraemon
Espagnol ARKANOID Plus! es una versión actualizada de este juegazo de arcade. Los jugadores deberán dirigir una bola de energía usando la nave VAUS y destruir los bloques de colores. El juego contiene nuevas modalidades y opciones que cambiarán radicalmente tu experiencia de juego. La modalidad Arcade consiste en 61 rondas que se dividen en las versiones de derecha e izquierda con dos tipos de jefes que aparecen en la última ronda. En la modalidad Versus los jugadores deberán enfrentarse a un amigo o a la inteligencia artificial. La Contrarreloj desafiará a los jugadores a que terminen cierto número de rondas en un límite de tiempo. ¡Sumérgete en la sutil diferencia entre las reglas por vidas y por barreras, en la gran cantidad de increíbles objetos y descubrirás que tienes diversión para horas y horas de juego!
 Terscreenator
Français Arkanoid est un jeu d'arcade développé par Taito en 1986. Il a développé les jeux de Casse-Briques (Breakout) d'Atari des années 1970 en ajoutant des power-ups, différents types de briques, une variété de niveaux de tableau, et une profondeur visuelle. Le titre fait référence à un "vaisseau-mère" condamné à partir duquel le vaisseau du joueur, le Vaus, s'échappe. Arkanoid a relancé le concept des jeux de Casse-briques, engendrant de nombreux clones et des jeux similaires pour ordinateurs personnels, même plus d'une décennie plus tard.
 doraemon
Italien Il concetto originale di Breakout prevede il controllo di un bastone nella parte inferiore dello schermo e il suo utilizzo per prendere e dirigere una palla in modo da colpire tutti i mattoni disposti nella parte superiore dello schermo. È stato impopolare per oltre un decennio, prima che Taito lo facesse rivivere con alcune nuove idee in questo gioco arcade.

La trama del gioco ridefinisce il pipistrello come un'astronave Vaus, la palla come un fulmine di energia e i mattoni formano un muro misterioso che impedisce alla nave di progredire verso la salvezza.
 doraemon
Portugais O conceito original de Breakout envolve controlar um bastão na parte inferior da tela e usá-lo para pegar e direcionar uma bola, a fim de acertar todos os tijolos dispostos na parte superior da tela. Foi impopular por mais de uma década, antes da Taito revivê-lo com algumas novas idéias neste jogo de arcade.

A trama do jogo redefine o bastão como uma nave espacial Vaus, a bola como um raio de energia e os tijolos formam uma parede misteriosa que impede o navio de avançar para a segurança.
 doraemon
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Attribution-NonCommercial-ShareAlike 4.0 International

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