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PLATFORMS
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Bal Cube
Bal Cube - Mitchell - Arcade
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Game Name (internal ScreenScraper)
Information Proposed by
Bal Cube
Game name (by Region)
Regions Information Proposed by
Monde Bal Cube
Publisher
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 ska235
Developer
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 ska235
Number of Players
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0 - 1-2 (21528 Games)
Rating
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0 - 14/20 (7031 Games)
 Terscreenator
Rating Categories
Genre(s)
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0 - Action (15740 Games)
0 - Action / Breakout games (746 Games)
Release date(s)
Regions Information Proposed by
Monde 1996
Synopsis
Synopsis
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Anglais This is an "Arkanoid"-type game with a few twists. Instead of controlling a paddle, you control the ball itself by altering its momentum using the joystick. Various blocks (squares, triangles, and special blocks containing powerups) advance down from the top of the screen. The player dies when the ball goes down through a hole in the bottom of the screen, or if the blocks reach the bottom of the screen. When you die, you start over at the beginning of the level. Although the game has a ball and paddle look and feel, puzzle elements come into play later in the game.
 Terscreenator
Espagnol Bal Cube es un juego al estilo Arkanoid con un toque diferente. En lugar de controlar la paleta, controlas la bola, que en este juego tiene la forma de un cubo azul giratorio. Desde la parte superior de la pantalla descienden diversos bloques, como diamantes y círculos, que hacen rebotar el cubo en diferentes direcciones según cómo se golpeen. El objetivo es eliminar todos los bloques de la pantalla. Cuando el cubo golpea una de las plataformas triangulares de la parte inferior, los bloques avanzan y la plataforma desaparece; si ya ha desaparecido una, la plataforma perdida vuelve a aparecer. El jugador pierde una vida cuando el cubo cae en un agujero o si los bloques llegan a la parte inferior de la pantalla.
 bluecold
Français Hérésie: un cube en guise de balle. Mais heureusement, Bal Cube se rattrape par son gameplay franchement détonnant.

La raquette est remplacée par un "mur protecteur" en bas. Quant on touche un partie de ce mur, le bout visé disparaît, celui touché auparavant revient, et ainsi de suite.

Autre chose, les cubes/formes permettent le scorage en règle: touchez plusieurs fois des cubes de la même couleur, un bonus de 1000 points par cub/formee en sus (au bout du 5ème cube/forme de suite). Chaque cube avec une lettre correspond à un bonus (le "V" mauve enlève tout cubes/formes du tableau, le "S" bleue de ralentir la "balle",...).

Évidemment, il faut en plus d'éviter de faire tomber la "balle" dans le trou qu'un cube passe la ligne rouge, synonyme de vie perdue et de niveau à recommencer. Un beau casse-tête: les points ou le level?

Un breakout qui est original et addictif.

 marblemad
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .