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PLATFORMS
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Hunchback
Hunchback - Century Electronics - Arcade Century Electronics
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Game Name (internal ScreenScraper)
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Hunchback
Game name (by Region)
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Monde Hunchback
Publisher
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Century Electronics
Developer
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Century Electronics
Number of Players
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1-2
Rating
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6/20
 Terscreenator
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Platform / Run & Jump Scrolling
Platform
Release date(s)
Regions Information Proposed by
Monde 1983
Synopsis
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Allemand Der Glöckner ist ein klassisches und viel kopiertes Plattformer, bei dem der Spieler die Rolle des gleichnamigen Glockenturms Quasimodo übernimmt, um den schönen Smaragd aus dem Festungsturm des Schlosses zu retten. Um Esmeralda zu erreichen, muss sie fast durch eine Reihe von Bildschirmen rennen und springen, von denen jeder einen Teil der Mauern einer Burg darstellt, um den Turm zu erreichen und seine Rettung abzuschließen. Jeder Bildschirm stellt dem Spieler eine andere Reihe von plattformbasierten Hindernissen vor. Diese reichen von Speerwächtern über Bastionen bis hin zu feurigen Abgründen (letzteres wird mit sorgfältig synchronisierten Sprüngen von und zu einem ständig schwingenden Seil eliminiert).
 Gonzales555
Anglais Hunchback is a classic and much-copied platform game in which the player takes on the role of the eponymous bell-ringer, Quasimodo, in his quest to rescue the beautiful Esmeralda from the tower of the castle fortress.

To reach Esmeralda, Quasi must run and jump through a number of screens - each representing part of a castle wall - to reach the tower and complete his rescue. Each screen presents the player with a different set of platform-based obstacles. These range from spear-toting guards, to ramparts and fiery chasms (the latter of which is cleared by carefully timed jumps onto and off a constantly swinging rope).

Most of the game's screens also feature projectiles - in the form of fireballs and arrows - that must be avoided. These can appear from both the left and right-hand side of the screen and can be moving at one of two different heights and speeds. Some of the trickier screens contain more than one of these projectiles and contact with either a projectile or guard will result in Quasi falling from the castle wall, resulting in the loss of a player life.

To complicate matters further, each screen must be completed within a strict time limit. This takes the form of an enemy guard climbing the castle walls; if the guard reaches the top of the wall, he will walk towards Quasi to burn the Hunchback with his torch. If Quasi rings the bell before the guard has scaled the wall, a bonus score is rewarded. If five screens are completed without a life being lost, a 'Super Bonus' is awarded.

A meter at the bottom left corner of the screen - displaying a cutaway of castle ramparts - shows Quasi's progress towards the tower and his beloved Esmeralda. Upon reaching Esmeralda, players must complete a bonus screen - involving using moving ropes to collect bells from a series of platforms - to complete the rescue.

Once completed, the game starts over with a much higher level of difficulty and tighter time limits.
 Terscreenator
Espagnol Hunchback es un juego de plataformas clásico y muy copiado en el que el jugador asume el papel del campanero del mismo nombre, Quasimodo, en su búsqueda por rescatar a la bella Esmeralda de la torre de la fortaleza del castillo.

Para llegar a Esmeralda, Quasi debe correr y saltar a través de una serie de pantallas, cada una de las cuales representa parte de una muralla del castillo, para llegar a la torre y completar su rescate. Cada pantalla presenta al jugador un conjunto diferente de obstáculos basados en plataformas. Estos van desde los guardias de lanza hasta las murallas y los abismos ardientes (este último se despeja con saltos cuidadosamente cronometrados hacia y desde una cuerda que se balancea constantemente).
 gleipnir
Français Hunchback est un jeu de plateforme classique et très copié dans lequel le joueur joue le rôle du sonneur éponyme, Quasimodo, dans sa quête pour sauver la belle Esmeralda de la tour de la forteresse du château.
Pour atteindre Esmeralda, Quasi doit courir et sauter à travers un certain nombre d'écrans - chacun représentant une partie d'un mur de château - pour atteindre la tour et terminer son sauvetage. Chaque écran présente au joueur un ensemble différent d'obstacles basés sur la plate-forme. Celles-ci vont des gardes lanceurs de lance aux remparts et aux gouffres enflammés (ce dernier étant effacé par des sauts soigneusement synchronisés sur et hors d'une corde qui se balance constamment).
La plupart des écrans du jeu comportent également des projectiles - sous forme de boules de feu et de flèches - qui doivent être évités. Ceux-ci peuvent apparaître à la fois du côté gauche et du côté droit de l'écran et peuvent se déplacer à l'une des deux hauteurs et vitesses différentes. Certains des écrans les plus délicats contiennent plus d'un de ces projectiles et le contact avec un projectile ou un garde entraînera la chute quasi du mur du château, entraînant la perte de la vie d'un joueur.
 fromelard
Italien Il gobbo è un platform classico e molto copiato in cui il giocatore assume il ruolo dell'omonimo campanaro, Quasimodo, nella sua ricerca per salvare la bella Emerald dalla torre della fortezza del castello.

Per raggiungere Esmeralda, Quasi deve correre e saltare attraverso una serie di schermi, ognuno dei quali rappresenta parte delle mura di un castello, per raggiungere la torre e completare il suo salvataggio. Ogni schermata presenta al giocatore una serie diversa di ostacoli basati sulla piattaforma. Questi vanno dalle guardie delle lance ai bastioni agli abissi infuocati (quest'ultimo viene eliminato con salti accuratamente sincronizzati da e verso una corda che oscilla costantemente).
 Yorick7805
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