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PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Liberator
Liberator - Atari Classics - Arcade Atari
General Information
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Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Liberator
Game name (by Region)
Regions Information Proposed by
Monde Liberator
Publisher
Information Proposed by
Developer
Information Proposed by
Number of Players
Information Proposed by
1-2
Rating
Information Proposed by
14/20
 zwabiksoki
Rating Categories
Genre(s)
Information Proposed by
Shooter / Missile Command Like
Shooter
Release date(s)
Regions Information Proposed by
Monde 1982
 zwabiksoki
Synopsis
Synopsis
Languages Information Proposed by
Anglais The Liberator controls consist of a trackball, fire button, and shield button. The player controls a coordinated attack from four star ships at the corners of the screen. The primary target of the attack are enemy bases on a rotating planet in the center of the screen. The trackball is used to move a cross-shaped cursor. The fire button fires a missile at the cursor's location from your closest ship. The shield button is used to activate force fields around the ships. The shield can only take four hits each round, and the count is shared between all ships.

At the beginning of each level, the player is flying through outer space and spaceships fly on screen from the left and right and leave in an arc. They try to ram into your ships. Note that shields do not work during this stage.

After this stage, the player is taken to a view of a rotating planet. The most prominent enemies are red flashing missile bases. They shoot missiles, fireballs, and star balls at your ships. The enemy bases can also detach from the planet, turn into satellites, and orbit the planet while shooting missiles. Once all missile bases are destroyed, the player moves onto the next level. At higher levels, there is the white master base. It is very intelligent, and it can change the direction or speed of the planet rotation to avoid getting hit.
 zwabiksoki
Français Les contrôles du Liberator se composent d'un trackball pour viser, d'un bouton de tir et d'un bouton de bouclier pour protéger quatre vaisseaux spatiaux disposés aux coins de l'écran.
Chaque niveau débute par une vague d'assaut composée de vaisseaux-suicides tentant de vous percuter. Les boucliers ne fonctionnent pas lors de cette phase.
Après cette étape, vos vaisseaux atteignent une planète où vous devez détruire les bases tout en vous protégeant des vaisseaux, missiles et bombes qu'elles vous envoient. Aux niveaux supérieurs, une base mère peut modifier la direction et la vitesse de rotation de la planète pour éviter d'être touchée.
 haveac00kie
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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