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PLATFORMS
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Puzzle Star
Puzzle Star - IGS - Arcade IGS
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Game Name (internal ScreenScraper)
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Puzzle Star
Game name (by Region)
Regions Information Proposed by
Monde Puzzle Star
Publisher
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Developer
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Number of Players
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1-2
Rating
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Genre(s)
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Puzzle / Glide
Puzzle
Puzzle / Equalize
Release date(s)
Regions Information Proposed by
Monde 1999
 zwabiksoki
Monde 1991
 zwabiksoki
Synopsis
Synopsis
Languages Information Proposed by
Allemand In jedem Puzzle hat der Spieler mehrere gestapelte Symbole und eine begrenzte Zeit, um das Puzzle durch das Erreichen einer festgelegten Anzahl an Combos abzuschließen. Der Spieler erhält eine Kombination, indem er drei gleiche Symbole in einer Reihe aneinanderreiht. In jeder Reihe des Stapels kann der Spieler nur ein Symbol aus der Spalte ganz links extrahieren. Wenn in allen drei Slots inkonsistente Symbole angezeigt werden, landen diese ganz unten im Stapel. Das Platzieren eines Sterns im entsprechenden Feld und das Erreichen einer Combo bescheren dem Spieler einen zusätzlichen Zeitschub. Durch die Verwendung eines zusätzlichen Boosts wird die verbleibende Zeit um fünf Sekunden verlängert. Der Spieler kann ein Symbol zurücksetzen, wenn ein Fehler gemacht wird, diese Fähigkeit ist jedoch begrenzt. Das Erreichen des Combo-Ziels gewährt dem Spieler einen Aufstieg, der es ermöglicht, Rätsellevel zu überspringen. Wenn alle Level abgeschlossen sind, geht der Spieler zum nächsten Level über, jedes schwieriger als das erste.
 retrofan
Anglais In each puzzle, the player has several icons stacked and limited time to complete the puzzle by earning a set number of combos. The player gets a combo by putting three of the same icons together in a row. In each row of the stack the player can only extract an icon from the leftmost column. Getting inconsistent icons in all three slots places them at the bottom of the stack. Placing a star in the appropriate slot, while getting a combo earns the player an extra time boost. Using an extra boost adds five seconds to the time remaining. The player can put back an icon if a mistake is made, but this ability is limited. Fulfilling the combo goal grants the player promotion, which makes it possible to skip puzzle levels. When all levels are finished, the player proceeds to the next stage, each harder than the first.
 testp2098
Espagnol En cada rompecabezas, el jugador tiene varios íconos apilados y un tiempo limitado para completar el rompecabezas al ganar un número determinado de combos. El jugador obtiene un combo al juntar tres de los mismos íconos seguidos. En cada fila de la pila, el jugador solo puede extraer un icono de la columna más a la izquierda. Obtener iconos inconsistentes en las tres ranuras los coloca en la parte inferior de la pila. Colocar una estrella en la ranura apropiada, mientras se hace un combo, le da al jugador un impulso de tiempo extra. Usar un impulso adicional agrega cinco segundos al tiempo restante. El jugador puede volver a colocar un icono si se comete un error, pero esta habilidad es limitada. Cumplir el objetivo combinado otorga la promoción del jugador, lo que permite omitir los niveles de rompecabezas. Cuando todos los niveles están terminados, el jugador pasa a la siguiente etapa, cada uno más difícil que el primero.
 LucianoSkraper2020
Portugais Em cada quebra-cabeça, o jogador tem vários ícones empilhados e tempo limitado para completá-lo ganhando um determinado número de combos. O jogador obtém uma combinação colocando três dos mesmos ícones juntos em uma linha. Em cada linha da pilha, o jogador só pode extrair um ícone da coluna mais à esquerda. Obter ícones inconsistentes em todos os três slots os coloca na parte inferior da pilha. Colocar uma estrela no slot apropriado e obter um combo dá ao jogador um impulso de tempo extra. Usar um impulso extra adiciona cinco segundos ao tempo restante. O jogador pode colocar de volta um ícone se cometer um erro, mas essa habilidade é limitada. O cumprimento do objetivo do combo garante a promoção do jogador, o que torna possível pular níveis de quebra-cabeça. Quando todos os níveis terminam, o jogador passa para o próximo estágio, cada um mais difícil do que o primeiro.
 testp2098
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Attribution-NonCommercial-ShareAlike 4.0 International

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