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Back To The Future Part 3
Back To The Future Part 3 - ZX Spectrum - Ordinateur Sinclair
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Back To The Future Part 3
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Europe Back to the Future Part III
 zwabiksoki
   Espagne Regreso al Futuro - Parte III
 IyonUK
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0 - 1 (76357 Games)
 BladeHunter
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0 - Adventure (18740 Games)
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Europe 1991
 zwabiksoki
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Anglais Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:

1. Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.

2. Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.

3. Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.

4. The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.
Français Back to the Future III regroupe quatre séquences d'arcade inspirées du film. Marty McFly et Doc Brown se retrouvent en 1885, confrontés au gang de « Mad Dog » Tannen, tout en cherchant un moyen de revenir à leur époque.

1. "Buckboard Chase" : Doc part à cheval pour sauver Clara, avec des phases de saut, d'esquive et de tir en vue latérale ou du dessus.
2. "Shooting Gallery" : une classique galerie de tir avec cibles bonus et éléments cachés.
3. "Pie Throwing" : affrontement isométrique contre le gang de Mad Dog, armé de tartes à la crème face à des ennemis qui ripostent.
4. "The Train" : beat'em up à défilement horizontal sur les wagons d'un train. Il faut éliminer les mécaniciens et récupérer de quoi pousser la locomotive jusqu'à 88 mph.
 erik78
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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