HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 75% 92% 73% 95%
Preferred region :
Community API Infrastructure
Members : 567.558
Admins : 12
Last Update : 25-03-14
Last Comment : 25-03-15
Yesterday's API Access : 27.533.160
Today's API Access : 7.598.431
threads /min. :  3413  
threads open :  142 / 4096  
guest threads open :  34 / 256  
scrapers :  487  
guest scrapers :  135  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 13% 25% 16%
API calls /min. : 210 2681 526
Average processing time
Game Info OK : 1.47s 1.98s
Game Info KO : 1.66s 1.12s
Game Search : 3.72s
Game Media : 0.49s
Game Video : 0.50s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Metro-cross
Metro-cross - Namco Classics - Arcade Namco
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Metro-cross
Game name (by Region)
Regions Information Proposed by
Monde Metro-cross
Publisher
Information Proposed by
Developer
Information Proposed by
Number of Players
Information Proposed by
1-2
Rating
Information Proposed by
14/20
 Terscreenator
Rating Categories
Genre(s)
Information Proposed by
Platform / Run & Jump Scrolling
Platform
Release date(s)
Regions Information Proposed by
Monde 1985
 Terscreenator
Synopsis
Synopsis
Languages Information Proposed by
Allemand Metro-Cross ist ein abstraktes Solo-Rennspiel mit horizontalem Scrollen, das in einer automatisierten futuristischen Stadt spielt. Die Spieler spielen die Rolle von «The Runner», der jede der 32 Etappen des Spiels durchlaufen muss, um die Ziellinie zu überqueren, bevor die Frist abläuft. Beendet der Läufer eine Runde innerhalb der vorgegebenen Zeit, wird die verbleibende Zeit in Bonuspunkte umgewandelt und die nächste Runde beginnt. Zu den Hindernissen, die den Fortschritt des Läufers behindern, gehören ''Schlupfzonen'', die ihn verlangsamen, wenn er versucht, sie zu überqueren, 'Fallen'', die unter dem Gewicht des Läufers brechen und ihn in Löcher fallen lassen, und '` Cracker'', die den Läufer in die Luft werfen. und ihn auf dem Rücken landen lassen.
 Gonzales555
Anglais Metro-Cross is an abstract, horizontally-scrolling single player racing game set in an automated futuristic city. Players take on the role of 'The Runner', who must run through each of the game's 32 stages to cross the finish line before the time limit expires. If the Runner finishes a round within the time limit, remaining time is converted to bonus points and the next round begins.

Obstacles that hinder the runner's progress include 'Slip Zones' that slow him down if he tries to run over them, 'Pitfalls' that break under the Runner's weight and drop him into the holes and 'Crackers' that launch the Runner up into the air and cause him to land on his back. Later rounds also feature 'Jumbo Tires' that bounce towards the Runner, barriers that emerge from the ground before receding back into it, Cubes that move through particular columns of tiles, Mice that attempt to jump onto the Runner and slow him down and Chess Knights and Kings that bounce from one tile to another. Clinging mice fall off the runner if he leaps from a springboard.

Progress is aided by yellow springboards that hurl the runner forwards at great speed (players must press the fire button while on the springboard) and a skateboard, that is unaffected by the green 'Slip Zone' tiles that would otherwise slow the player's progress. Bonus points can be earned by kicking the static drinks cans that can be found throughout each level.

Every fourth round is special, using the remaining time from the three previous rounds as additional completion time. However, if the Runner has not finished the round before the time limit runs out, he will be electrocuted and the game is immediately over.
 Terscreenator
Français Metro-Cross est un jeu de course solo abstrait à défilement horizontal se déroulant dans une ville futuriste automatisée. Les joueurs jouent le rôle de «The Runner», qui doit parcourir chacune des 32 étapes du jeu pour franchir la ligne d'arrivée avant l'expiration du délai. Si le coureur termine un tour dans le temps imparti, le temps restant est converti en points bonus et le tour suivant commence.

Les obstacles qui entravent la progression du coureur incluent des `` zones de glissement '' qui le ralentissent s'il tente de les franchir, des `` pièges '' qui se brisent sous le poids du coureur et le font tomber dans les trous et des `` craquelins '' qui lancent le coureur dans les airs. et le faire atterrir sur le dos. Les tours ultérieurs comportent également des `` pneus géants '' qui rebondissent vers le coureur, des barrières qui émergent du sol avant de s'y replier, des cubes qui se déplacent à travers des colonnes particulières de tuiles, des souris qui tentent de sauter sur le coureur et le ralentissent et Chess Knights et les rois qui rebondissent d'une tuile à l'autre. Les souris accrochées tombent du coureur s'il saute d'un tremplin.
 lebienheureux
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .