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Super Street Fighter 2 Turbo
Super Street Fighter 2 Turbo - Capcom Play System 2 - Arcade Capcom
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Super Street Fighter 2 Turbo
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Asie
   Japon Super Street Fighter II X: Grand Master Challenge
 Screech
Continent Américain
   USA Super Street Fighter II Turbo
Monde Super Street Fighter II Turbo
 Screech
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Number of Players
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1-2
Rating
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16/20
 Terscreenator
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ESRB:T
 Wenzon
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Fight / Versus
Fight
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Monde 23/02/1994
 jfalcon
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0
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384x224
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Co-Op Multiplayer
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Street Fighter
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Allemand Super Street Fighter II Turbo, veröffentlicht in Japan als Super Street Fighter II X: Grand Master Challenge, ist ein kompetitives Kampfspiel, das 1994 von Capcom für Spielhallen veröffentlicht wurde. Es ist der fünfte Arcade-Teil der Street Fighter II-Subserie von Street Fighter-Spielen, nach Super Street Fighter II. Wie sein Vorgänger lief es auf der CP System II Hardware.
nnSuper Turbo führte mehrere neue Spielmechaniken in das Spielsystem der vorherigen Street Fighter II-Teile ein, einschließlich der Hinzufügung von aufladbaren Spezialbewegungen, den sogenannten Super Combos. Außerdem wurde der versteckte Charakter Akuma eingeführt, der in späteren Street Fighter-Teilen und anderen Kampfspielen von Capcom immer wieder auftauchen sollte.
 Taija
Anglais Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth arcade installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II. Like its predecessor, it ran on the CP System II hardware.

Super Turbo introduced several new play mechanics to the game system from the previous Street Fighter II installments, including the addition of powered-up Special Moves called Super Combos. It also introduced the hidden character of Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.
 zwabiksoki
Espagnol Super Street Fighter II Turbo, lanzado en Japón como Super Street Fighter II X: Grand Master Challenge, es un juego de lucha competitiva lanzado por Capcom en 1994. Es la quinta entrega de arcade de la subserie Street Fighter II de los juegos de Street Fighter, después de Super Street Fighter II. Al igual que su predecesor, se ejecutó en el hardware del Sistema CP II.
 gleipnir
Français Super Street Fighter II Turbo souvent abrévié en 2X ou Super Turbo est un jeu vidéo de combat développé et édité par Capcom en février 1994 sur CP System II. C'est une version améliorée de Super Street Fighter II: The New Challengers1,2. Le jeu est considéré comme la version la plus aboutie de Street Fighter II, avant l'arrivée de Hyper Street Fighter II dix ans plus tard
Italien Super Street Fighter II Turbo, pubblicato in Giappone come Super Street Fighter II X: Grand Master Challenge, è un picchiaduro competitivo pubblicato per arcade da Capcom nel 1994. È il quinto capitolo arcade della sottoserie Street Fighter II di Street Giochi di combattimento, seguendo Super Street Fighter II. Come il suo predecessore, girava sull'hardware CP System II.
Super Turbo ha introdotto diverse nuove meccaniche di gioco nel sistema di gioco dalle precedenti puntate di Street Fighter II, inclusa l'aggiunta di mosse speciali potenziate chiamate Super Combo. Ha anche introdotto il personaggio nascosto di Akuma, che sarebbe diventato un personaggio ricorrente nelle successive puntate di Street Fighter e in altri giochi di combattimento Capcom.
 RetroGamerItalia
Portugais Super Street Fighter II Turbo, lançado no Japão como Super Street Fighter II X: Grand Master Challenge, é um jogo de luta competitivo lançado pela Capcom em 1994 para os fliperamas. É a quinta edição de arcade da sub-série Street Street Fighter II. Jogos de lutador, seguindo Super Street Fighter II. Como seu antecessor, ele rodava no hardware do CP System II.

O Super Turbo introduziu várias novas mecânicas de jogo no sistema de jogo a partir das versões anteriores do Street Fighter II, incluindo a adição de Movimentos Especiais ativados chamados Super Combos. Ele também introduziu o personagem oculto de Akuma, que se tornaria um personagem recorrente em versões posteriores de Street Fighter e outros jogos de luta da Capcom.
 neliomedeiros
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