HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 75% 92% 74% 95%
Preferred region :
Community API Infrastructure
Members : 634.021
Admins : 12
Last Update : 25-07-05
Last Comment : 25-07-05
Yesterday's API Access : 23.486.762
Today's API Access : 1.165.734
threads /min. :  3786  
threads open :  126 / 4096  
guest threads open :  43 / 256  
scrapers :  512  
guest scrapers :  173  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 11% 23% 22%
API calls /min. : 286 2773 481
Average processing time
Game Info OK : 1.63s 2.14s
Game Info KO : 0.99s 1.35s
Game Search : 4.11s
Game Media : 0.48s
Game Video : 0.53s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Humphrey
Humphrey - Vic-20 - Ordinateur Commodore
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Humphrey
Game name (by Region)
Regions Information Proposed by
Monde Humphrey
 bkg2k
Publisher
Information Proposed by
Developer
Information Proposed by
David Whittaker
 ImCoKeMaN
Number of Players
Information Proposed by
1
 ImCoKeMaN
Rating
Rating Categories
Genre(s)
Information Proposed by
Platform
Release date(s)
Regions Information Proposed by
Monde 1983
 bkg2k
Synopsis
Synopsis
Languages Information Proposed by
Anglais Humphrey is a spry chap who needs to change the color of all the blocks. What should be a simple task is made difficult by atomic bombs that drop from block to block so get hopping Humphrey.

Humphrey is a Q*Bert variant. Like in Q*Bert, Humphrey hops from block to block, changing the color of any block he lands on. When all the block's colors are changed, he moves to the next level. Making life difficult are atomic bombs that start at the top and bounce down the board. When they drop off the bottom, they reappear at the top. If Humphrey hits or is hit by an atomic bomb, he loses a life and the current level resets to the beginning. When all lives are gone, the game is over. Unlike Q*Bert, enemies only move down, not up. As the game progresses, there will be more bombs and they will have more bounces.
 ImCoKeMaN
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .