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Arcus 2 Silent Symphany
Arcus 2 Silent Symphany - Sharp X68000 - Ordinateur Sharp
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Arcus 2 Silent Symphany
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Continent Américain
   USA Arcus II Silent Symphany
Monde Arcus II Silent Symphany
 bkg2k
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Developer
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 Choum
Number of Players
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1
 RBpowertrains
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Genre(s)
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Role playing games
Release date(s)
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Japon 27/01/1990
 RBpowertrains
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Arcus
 doraemon
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Synopsis
Synopsis
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Anglais Ten years have passed since the knight Jedah Chaf and his companions gained an audience with the Golden Dragon and made the choice that determined the destiny of the Arcusas land. The half-elf Picto was one of the five heroes who accompanied Jedah. A new adventure lies in front of him. Rumors of the legendary Rune Blade draw him out on a new quest, but his true mission will be to find his legendary companions and to rid Arcusas of a new terrible evil. Visually, Arcus II is more similar to a traditional Japanese RPG than its predecessor. The navigation is done in top-down perspective in all the locations. The turn-based battles are still viewed from first person perspective. The enemies are visible on screen and the battle initiates once the player into contact with one of them. Despite its typical RPG structure and gameplay focus (party management, turn-based battles, large world to explore, etc.), Arcus II lacks several basic RPG features. The party receives only gold and no experience points from battles. There are no weapons and/or armor that the characters are able to equip; money can only be spent on healing items. Enemies can be therefore avoided altogether, and the game's challenge lies in the boss battles.
 RBpowertrains
Français Dix ans ont passé depuis que le chevalier Jedah Chaf et ses compagnons ont obtenu une audience avec le Dragon d'Or et ont fait le choix qui a déterminé le destin de la terre d'Arcusas. Le demi-elfe Picto était l'un des cinq héros qui accompagnaient Jedah. Une nouvelle aventure l'attend. Des rumeurs concernant la légendaire lame runique l'entraînent dans une nouvelle quête, mais sa véritable mission sera de retrouver ses compagnons légendaires et de débarrasser Arcusas d'un nouveau mal terrible. Visuellement, Arcus II ressemble davantage à un RPG japonais traditionnel que son prédécesseur. La navigation se fait en perspective descendante dans tous les lieux. Les batailles au tour par tour sont toujours vues à la première personne. Les ennemis sont visibles à l'écran et le combat s'engage dès que le joueur entre en contact avec l'un d'eux.
 doraemon
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Attribution-NonCommercial-ShareAlike 4.0 International

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