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Lock's Quest
Lock's Quest - Nintendo DS - Console Portable Nintendo
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Lock's Quest
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Asie
   Japon Lock's Quest : Shinmai Archineer no Hyakunichi Sensou
 Terscreenator
Europe Lock's Quest
 Terscreenator
   Allemagne Lock's Quest : Hüter der Welt
 Azrael84
Publisher
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Developer
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5th Cell Media
Number of Players
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2
Rating
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17/20
Rating Categories
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USK:6
 Artames
JV:+7 ans
CERO:A
 RBpowertrains
Genre(s)
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Adventure
Strategy
 RBpowertrains
Release date(s)
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France 26/09/2008
USA 15/09/2008
Japon 19/02/2009
 RBpowertrains
Europe 26/09/2008
 Azrael84
Synopsis
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Allemand Lock's Quest ist ein Strategie-/Action-/Abenteuerspiel für den Nintendo DS, das das abenteuerliche Leben eines jungen "Archineers" namens Lock verfolgt (ein Archineer ist eine Mischung aus einem Architekten und einem Ingenieur). Locks Dorf wird von einem Feind angegriffen, der als "Clockwork" bekannt ist. Während der Invasion wird die Geschichte in Gang gesetzt, als Locks kleine Schwester Emi verschwindet. Lock, sein neuer Freund Isaiah und Locks Großvater Tobias machen sich auf die Suche nach Emi. Unterwegs schließt sich Lock den Archineers und der Kingdom Force an, in der Hoffnung, die Clockwork-Armee und ihren Anführer Lord Agony zu besiegen.

Das Spiel besteht aus zwei Haupt-Spielmodi: "Baumodus" und "Kampfmodus". Im Baumodus hat der Spieler eine begrenzte Zeit, um Verteidigungsanlagen zu errichten, die der herannahenden Clockwork-Armee standhalten.
 Azrael84
Anglais Lock's Quest is a strategy / action / adventure game, for the Nintendo DS, that follows the adventurous life of a young "Archineer" named Lock (An Archineer is a mix between an architect and an engineer). Lock's village is attacked by an enemy known as the "Clockwork." During the invasion, the story is set in motion when Lock's little sister, Emi, goes missing. Lock, his new friend Isaiah, and Lock's grandfather Tobias set out in search for Emi. Along the way, Lock joins the Archineers and Kingdom Force in hopes of defeating the Clockwork army and their leader Lord Agony.

The game play consists of two main modes of play: "Build Mode" and "Battle Mode." In Build Mode, the player has a limited amount of time to build defenses that will stand up against the approaching Clockwork army. Each defensive object costs a certain amount of "Source" (the game's currency). Many levels have protection objectives that the player must defend and prevent from being destroyed by the Clockwork. The player can build walls and gates of various material types (Wood, Stone, Metal and Spiked), unique "Turrets" that automatically fire at approaching enemies, "Traps" that can be placed in the battlefield and stationary "Helpers" that give nearby turrets specific buffs. Each player can develop a personal strategy that best fits his play-style based off of the current terrain and his choice of defences. New abilities, enemies and areas are constantly unlocked as the player progresses through the entire game.

Battle Mode begins when the Build Mode timer runs out, or when the player chooses to advance to the battle. The player is thrown into a real time battle and must defend the protection objectives for a certain amount of time while holding off the attack. Other objectives include: destroying specific groups of enemies, capturing enemy objectives, rescuing friendly characters and destroying boss enemies. The battles involve controlling Lock directly with the Stylus as the enemies attack. The player may engage the Clockwork enemies in mêlée combat. Doing so brings up various mini games which can increase Lock's attack damage or add a status effect, such as poison, to the Clockwork. Lock may also repair walls and turrets which have been damaged. This also brings up a mini game where the player must use the stylus in a back and forth "ratcheting" motion to fix the wall. Not only is the player able to control Lock directly, but he can move the camera independently from the character. This control scheme allows flexibility for the player to focus on repairing or attacking in one area, while looking at what's going on in another area.

Lock's Quest is broken into 100 Build and Battle phases called "Days," covering a wide variety of areas and scenarios. The story is advanced through interactive free roam areas, villages and cinematic cut scenes which take place in between the battles. Plot twists and character development becomes the vehicle for pushing the game forward after the initial game play techniques are taught in an interactive tutorial. A multiplayer feature is also present in Lock's Quest using the wireless DS multi-card play. In this mode, two players compete head to head in a mix of Build and Battle modes where the players can choose the paths and type of clockworks their opponent will face.
Espagnol Lock's Quest es un juego de estrategia/acción/aventura para Nintendo DS que sigue la vida aventurera de un joven "archinero" llamado Lock (un archineer es una mezcla entre arquitecto e ingeniero). El pueblo de Lock es atacado por un enemigo conocido como "Clockwork" que en español significa "Mecanismo de relojería". Durante la invasión, la historia se pone en marcha cuando la hermana pequeña de Lock, Emi, desaparece. Lock, su nuevo amigo Isaiah y el abuelo de Lock, Tobias, partieron en busca de Emi. En el camino, Lock se une a los Archineers y Kingdom Force con la esperanza de derrotar al ejército Clockwork y a su líder, Lord Agony.
 CFM1985ARGENTINO
Français Mélange d'action, de stratégie et de jeu de rôle, Lock's Quest sur DS reprend le concept des Tower Defense pour en faire un jeu original et addictif. Le joueur devra construire des fortifications et assumer la défense de son territoire face à des vagues successives de monstres. Un mode multijoueur permet en outre à deux adversaires de s'affronter à coups de stylet.
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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